![]() The game even states that it was designed with short gameplay sessions in mind, with levels that roughly five to ten minutes each, and that’s where the paradox lies. With no story, easy to learn two-button controls, and paper cut-out stick figure characters, the game is the pinnacle of minimalism. If there’s one thing to be said about One Finger Death Punch 2, it’s that its fast-paced action is loaded with paradoxes. ![]()
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